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MODO 501 Essential Training MP4 | Video: 540p | Duration: 7:32:39 | English | Subtitles: VTT | 972.4 MB
In this course, author Dan Ablan walks through the process of understanding the MODO workflow while learning to create 3D models and animations. The course teaches fundamental tasks, such as modeling polygons and applying materials with the Shader Tree, while exploring scene building in depth through advanced lighting, camera, and animation techniques. The course also covers MODO's schematic tools and shows how to render animations for various playback media.
Topics include: Understanding surfaces and symmetryEditing polygonsShaping, deforming, and cloning objectsWorking with textInstancing objectsApplying procedural and image-mapped texturesAdding bump mapsCreating reflectionsWorking with different light typesBlending light sourcesSetting up and animating camerasAdding and controlling keyframesCreating hair texturesWorking with the painting and sculpting toolsSetting up inverse kinematicsExporting a full scene