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Packt – Create Augmented Reality Apps using Vuforia 7 in Unity


Packt – Create Augmented Reality Apps using Vuforia 7 in Unity

Packt – Create Augmented Reality Apps using Vuforia 7 in Unity | 4.04 GB

Augmented Reality is a physical, live, direct or indirect (and usually user-friendly) perspective that adds elements to the real world of people. These elements are based on computer generated production by receiving and processing user information by input sensors such as sound, video, graphicsOr GPS data. Computer reality is a general concept of augmented reality. In augmented reality, usually nothing is diminished, but only added. Also, the augmented reality is somewhat similar to the virtual reality simulated by a simulator, perfectly simulating the real world. In fact, the distinction between virtual reality and augmented reality is that in the virtual reality of all elements understood by the user, made by the computer. But in augmented reality, some of the information that the user understands are real-world and partly created by the computer. In fact, the elements are usually written in real time and intelligently related to environmental elements, such as the display of sport sports points during playback from television. With macAdvanced Augmented Reality Technology (for example, adding computer visual capabilities and detecting objects) can provide real-world information about the user interactively and digitally. You can also map information about the environment and objects around to the real world. The initial idea of ​​Augmented Reality was first introduced in 1990 by Thomas Calde, a Boeing employee.
In the Packt Create Augmented Reality Apps tutorial using Vuforia 7 in Unity, you’ll become familiar with augmented reality using Unix’s Wforia 7.
Heading periodic training of Packt Create Augmented Reality Apps using Vuforia 7 in Unity:
1 – Introduction
2 – Training Vuforia Unity
3 – View Movie theater (movies non-teaching)
4 – Vuforia 7 and Unity 2017.3
5 – Conclusion Reward section

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